-
Software Engineering Manager - Real-Time Avatars
- Meta (Burlingame, CA)
-
Summary:
Meta Reality Labs mission is “To give people the tools to feel connected anytime, anywhere.” The teams working on augmented and virtual reality technologies at Meta are on a mission to build the next computing platform centered around people. We continue to push the state-of-the-art with groundbreaking research into emerging technologies and hardware that will help bring this vision to life. We are building Avatars focused on how humans are represented and how people communicate on this platform.The mission of the RL Avatars Pillar is to connect people across realities with personal, meaningful social presence. We spend our time helping people build affinity in their avatars with great personalization options and a growing library of awesome content, making Avatars a core part of identity across all Meta experiences and platforms, and shipping a world class SDK that delivers the gold standard of embodied presence.The Avatar Character Platform team is responsible for delivering high quality, socially present avatars built with world class tools, running on the best character system in the market with an iconic style.
Required Skills:
Software Engineering Manager - Real-Time Avatars Responsibilities:
1. Lead a team of specialist engineers ranging in experts on realtime animation, rendering, and MR embodiment.
2. Innovate on our Avatar systems for more flexibility and support a larger variety of use-cases and environments.
3. Drive technologies from research to product that make Avatars more expressive, better looking, and enable salient connections in social experiences.
4. Lead teams that deliver on multiple projects with complex dependencies in an ambiguous, high-impact area.
5. Work with your team and cross functional partners to define and influence strategy and drive roadmap creation, goal-setting and execution.
Minimum Qualifications:
Minimum Qualifications:
6. Bachelor’s degree in Computer Science, Computer Engineering, or equivalent combination of education and experience.
7. Experience with game engines (Unity, Unreal, etc) and the game development process.
8. Experience developing, debugging, and shipping live software that spans multiple platforms.
9. 5+ years of software engineering work experience including hands-on technical management.
10. 2+ years of technical people management experience.
Preferred Qualifications:
Preferred Qualifications:
11. Experience with character animation, rendering, avatar systems, and human representation.
12. Experience with Machine Learning, Large Language Models, or Generative AI techniques.
13. Experience with API design and implementation for realtime 3D applications.
14. Experience with Augmented Reality / Virtual Reality products.
Public Compensation:
$177,000/year to $251,000/year + bonus + equity + benefits
**Industry:** Internet
Equal Opportunity:
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at [email protected].
-
Recent Jobs
-
Software Engineering Manager - Real-Time Avatars
- Meta (Burlingame, CA)