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Computer Vision Engineer
- Meta (Redmond, WA)
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Summary:
Meta Reality Labs is looking for a computer vision engineer with background in machine learning, classical image analysis, 3D geometric modeling, feature extraction, and physics of imaging systems to lead projects on feature-based eye tracking and human eye simulation to power AR/VR eye tracking solutions in our products including the Quest line. This role collaborates with cross-functional teams on image simulation, core AI, computer graphics, machine vision research, and HW design. The immediate team for this role is composed of Computer Vision, Machine Learning and SW Engineers.
Required Skills:
Computer Vision Engineer Responsibilities:
1. Lead development, refinement, and launch of CV/ML solutions for explicit and NERF-based simulation of eye and upper face images used in training of AR/VR eye tracking models and system evaluation
2. Explore, innovate, and leverage novel approaches, from internal and external sources, to improve the accuracy, performance, and generalisability of geometric and explicit optical models used in eye tracking pipelines.
3. Contribute to data-driven and geometric modeling of eye imaging including NERF and Gaussian splatting for novel view synthesis, 3D graphical rendering of eye features, and classical feature and keypoint detection and extraction from eye and face images.
4. Drive cross-functional collaborations with partner teams including but not limited to physics simulation, ML modeling, hardware development, and product design.
5. Contribute to recruitment, mentoring, onboarding, and growing ML engineers/scientist, interns, and contractors
Minimum Qualifications:
Minimum Qualifications:
6. Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience
7. Background in computer vision, classical image processing, and 2D/3D spatial data analysis.
8. Experience with computer graphics, and physics-based/geometric modeling.
9. Working knowledge of imaging systems and optics simulation.
10. Direct background in machine learning, deep learning, neural networks and similar data-driven techniques.
11. Experience mentoring and acting as project technical lead.
Preferred Qualifications:
Preferred Qualifications:
12. Master's or PhD in engineering, physics, or computer science
13. Experience with latest graphics techniques such as NERF and Gaussian splatting
14. Familiarity with procedural rendering engines, ray tracing, and path tracing
15. Knowledge of eye tracking techniques and models
16. Experience in eye and face simulation and image generation
17. Background in AR/VR
Public Compensation:
$70.67/hour to $208,000/year + bonus + equity + benefits
**Industry:** Internet
Equal Opportunity:
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at [email protected].
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