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  • Wearability Research Scientist, Reality Labs

    Meta (Redmond, WA)



    Apply Now

    Summary:

    At Meta Reality Labs (RL), we are inventing the future. We bring together a world-class team of researchers, developers, & engineers to build the future of connection within virtual and augmented reality. Understanding the user is at the center of our research, as it informs our work in industrial and product design, functionality of our devices, and practically all components of our headsets (Mixed Reality, Augmented Reality and AI glasses). As a Wearability Research Scientist at Meta Reality Labs, you will be tackling the challenges that will define cutting-edge next generation smart and MR headsets, AR, AI glasses, and other wearables. We are currently seeking innovative and self-motivated Research Scientist with a human-centered, human factors, and/or product design background to join a multidisciplinary applied research team and push forward the state of the art in wearability and fitment. A lot of our work centers around analyzing 3D scan data to understand fit and design better wearables. You will break down ambiguous problems and master research methods, including but, not limited to, design of experiments, expert review, psychophysics & threshold detection, biomechanics & ergonomics, and safety research approaches. You will prove highly effective at driving insights into actionable product engineering & development outcomes and metrics and collaborate closely with cross functional partners to help shape critical product and technology decisions across the product design and development life cycle. Common types of work are taking a real-world user challenge, analyze data including 3D anthropometric data and derive insights that apply directly to designing wearable products, design and run user-studies and data collection processes. You will work across multi-disciplinary hardware and software teams to push the boundaries of RL products while enhancing the value users get from these products. Ultimately, your expertise and ingenuity in research must do more than just contribute to knowledge and assessment – you must also be skilled at driving measurable impact on the user experience of our products.

    Required Skills:

    Wearability Research Scientist, Reality Labs Responsibilities:

    1. In Reality Labs, the focus areas of UX research scientists can vary from health and safety to biomechanics & ergonomics to input & interaction. Regardless of focus area, the primary responsibility is to develop frameworks that clearly define the trade space between user variables and technology variables

    2. Develop ergonomic, human factors, perceptual, or psychological research studies by utilizing appropriate methods, which may include experimental design, psychophysics and threshold detection, motion tracking and kinematics analysis, behavioral analytics, expert review and relevant safety research approaches

    3. Collaborate and work with cross-functional product teams to identify user goals and envision needs, create research frameworks and develop new methodologies for investigating novel challenges

    4. Develop and track metrics for quality of performing fundamental Augmented Reality/Virtual Reality tasks such as spatial navigation, input & interaction, and beyond

    5. Investigate effects of human multisensory interactions, attention, and control dynamics on performance and safety of doing such tasks

    6. Analyze rich and multidimensional data, develop descriptive and analytical models, and shape actionable insights from research findings

    7. Effectively communicate outcomes and insights from studies, support decision-making and help setting specifications for Reality Labs hardware and software products, drive measurable impact on the user experience

    8. Create close partnerships with a variety of leadership, research and product stakeholders to ensure a broad understanding of the product needs and priorities while driving UX goals

    Minimum Qualifications:

    Minimum Qualifications:

    9. Master’s degree or equivalent experience in the field of Computer Science, Human Factors, Biomedical Engineering, Mechanical Engineering, Human-Computer Interaction, Robotics, or a similar field

    10. Demonstrated scientific background in human multi-sensory perception, cognition, motor control and movement, the experience applying such knowledge in analyzing and interpreting relevant human behaviors associated with novel systems.

    11. Experience in experimental design, psychophysics, behavioral analytics, and proficiency with inferential statistics.

    12. Proven track record of rigorous scientific research, including development of metrics for psychophysical and empirical behavioral measurements.

    13. Demonstrated communication skills as well as proven interpersonal skill.

    14. Experience in conducting research for novel products headed to market.

    15. Must obtain work authorization in country of employment at the time of hire, and maintain ongoing work authorization during employment.

    16. Currently has, or is in the process of obtaining a Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience. Degree must be completed prior to joining Meta

    Preferred Qualifications:

    Preferred Qualifications:

    17. PhD degree or equivalent experience in the field of Computer Science, Human Factors, Biomedical Engineering, Mechanical Engineering, Human-Computer Interaction, Robotics, or a similar field

    18. 2+ years of experience in conducting research for novel products headed to market

    19. Training and experience in related techniques such as quantitative human factors, 3D scanning, eye tracking, body motion tracking, postural stability measures, human motor control and kinematics analysis, EMG and other biometric sensing technology, and physiology measures

    20. Experience in research for emerging technologies, Augmented Reality/Virtual Reality/Mixed Reality or wearable technology

    21. Experience with mesh data processing, statistical data analysis on 3D geometry, and data set (point cloud or mesh) to data set alignment and comparison

    22. Experience with C++, Python, or CAD

    23. Experience in research across full product life-cycle

    Public Compensation:

    $117,000/year to $173,000/year + bonus + equity + benefits

    **Industry:** Internet

    Equal Opportunity:

    Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.

     

    Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at [email protected].

     


    Apply Now



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