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  • Research Engineer, Game Engine / Systems

    Meta (Redmond, WA)



    Apply Now

    Summary:

    At Reality Labs, our goal is to define and deliver novel input and interaction solutions to enable experiences with AI devices. We are looking for a skilled Research Engineer to join our research team and help us define the interaction solutions of the future. Our input and interaction research and development lies at the intersection of human-computer interaction and machine. We are seeking engineers to work on the “full stack” of HCI problems, from low-level input processing all the way up to the application and interface. Join our team of researchers, interaction designers, hardware engineers, neuroscientists as we bring a game changing technology to life and make science fiction a reality!

    Required Skills:

    Research Engineer, Game Engine / Systems Responsibilities:

    1. Design and implement features in Unreal Engine , that power experiences across RL-R

    2. Extend UE runtime features in deploying new tools and experiences

    3. Work closely with other team members who are building experiences with the game engine

    4. Investigate and improve software experience

    5. Work on Windows and Linux platforms

    6. Create high quality, performant, and maintainable code

    7. Document and support game engine specific features and code

    8. Partner closely with researchers to understand their tooling and experience needs

    Minimum Qualifications:

    Minimum Qualifications:

    9. Currently has, or is in the process of obtaining a Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience. Degree must be completed prior to joining Meta

    10. 3+ years of experience developing in C/C++

    11. 3+ years of experience using Unreal Engine

    12. 3+ years of experience working on game engine architecture experience or equivalent

    Preferred Qualifications:

    Preferred Qualifications:

    13. Experience shipping AAA game titles

    14. Experience with synthetic data generation systems for AI model training

    15. Experience with 3d graphics programming, including shaders, rendering pipeline, and low level systems

    Public Compensation:

    $56.25/hour to $173,000/year + bonus + equity + benefits

     

    **Industry:** Internet

    Equal Opportunity:

    Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.

     

    Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at [email protected].

     


    Apply Now



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