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  • 3D Artist | XR Tech

    Meta (Burlingame, CA)



    Apply Now

    Summary:

    We are seeking a dedicated 3D Artist to serve as a crucial link between our artistic and engineering teams. This role involves collaborating closely with a multifaceted, interconnected team dedicated to crafting engaging experiences to demonstrate technology use cases between research and product.

    Required Skills:

    3D Artist | XR Tech Responsibilities:

    1. Partner closely with the engineering and design teams to develop experiences across a range of devices

    2. Pathfind and adopt new GenAI technology workflows for Artists

    3. Create visually compelling 2D imagery, 3D renderings, characters and environments

    4. Prototype, profile and optimize custom shaders, and lighting scenarios

    5. Implement runtime logic within a complex real-time environment with performance limitations in mind

    6. Consistently give and take constructive feedback, direct next steps, and communicate clear goals and outcomes to your team

    Minimum Qualifications:

    Minimum Qualifications:

    7. 7+ years of experience developing real-time experiences

    8. Demonstrated expertise with at least one of the following pipelines: Runtime Behaviors, or Asset Pipeline

    9. Experience in content authoring packages (e.g. Maya, Substance, Houdini, Blender, etc.)

    10. Experience in content Artificial Intelligence packages (e.g. ComfyUI, Stable Diffusion, Flux. etc.)

    11. Experience working with Unity and/or Unreal

    12. Expertise in at least one low-level programming language

    13. Understanding of architecture for complex tools and pipelines with a focus on content creators

    14. Experience in shader languages (Open Graphics Library Shading Language, ShaderLab, High-Level Shading Language)

    15. Experience with game/real-time profiling and optimization techniques

    16. Experience collaborating on multi-disciplinary teams

    17. Expertise working with version control systems (Git, Perforce, etc.), using advanced workflows

    Preferred Qualifications:

    Preferred Qualifications:

    18. Virtual Reality, Mixed Reality and Augmented Reality experience

    19. Demonstrated experience of real-time graphics pipeline concepts

    20. Experience with creating Low-Rank Adaptation models

    Public Compensation:

    $149,000/year to $205,000/year + bonus + equity + benefits

    **Industry:** Internet

    Equal Opportunity:

    Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.

     

    Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at [email protected].

     


    Apply Now



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