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Senior Software Engineer, XBOX Accessories…
- Microsoft Corporation (Redmond, WA)
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Do you want to be a part of a team whose goal is to reach and bring joy to gamers across the globe?
More than 2.5 billion people play games across console, PC, mobile, and cloud and our ambition is to reach all of them with revolutionary industry leading experiences. It all starts with player engagement and input, since without interactivity there isn’t really gaming – folks would just be watching a movie!
The Xbox Accessories Platform team is seeking an adept, creative engineer to help deliver the next generation of devices to delight players while also building the infrastructure to support gaming accessories across all the diverse hardware the modern gamer plays on.
Whether it is with a controller, an audio device, or new and innovative devices such as the Xbox Adaptive controller, you will be at the center of our player-centric vision for gaming initiatives across all Microsoft platforms, including Xbox consoles, Xbox Cloud Gaming, Windows and more. You’ve seen where the industry is today, come see and be a part of where it is going tomorrow.
Microsoft’s mission is to empower every person and every organization on the planet to achieve more. As employees, we come together with a growth mindset, innovate to empower others and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.
Responsibilities
+ Design and development at the OS level
+ Working to unlock new experiences for the latest accessories and hardware.
+ Design and development of new APIs for applications to set up, configure and manage next generation accessories.
+ Opportunity to gain exposure to mobile development.
+ Opportunity to gain exposure to driver development.
+ Opportunity to gain exposure to firmware development.
+ Embody our Culture (https://careers.microsoft.com/v2/global/en/culture) & Values (https://www.microsoft.com/en-us/about/corporate-values)
Qualifications
Required Qualifications:
+ Bachelor's Degree in Computer Science or related technical field AND 4+ years technical engineering experience with coding in languages including, but not limited to, C or C++ OR equivalent experience.
+ 4+ years of experience in design, development and debugging in C/C++.
+ 2+ years experience in client / server network component design and development.
+ 2+ years experience writing and debugging code running on Windows operating systems.
Preferred Qualifications:
+ Experience writing high performance and low-latency code
+ Experience writing low resource consumption code for IoT devices
Software Engineering IC4 - The typical base pay range for this role across the U.S. is USD $119,800 - $234,700 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $158,400 - $258,000 per year.
Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here: https://careers.microsoft.com/us/en/us-corporate-pay
Microsoft will accept applications for the role until November 1st, 2025.
\#gamingjobs
Microsoft is an equal opportunity employer. Consistent with applicable law, all qualified applicants will receive consideration for employment without regard to age, ancestry, citizenship, color, family or medical care leave, gender identity or expression, genetic information, immigration status, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran or military status, race, ethnicity, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable local laws, regulations and ordinances. If you need assistance and/or a reasonable accommodation due to a disability during the application process, read more about requesting accommodations (https://careers.microsoft.com/v2/global/en/accessibility.html) .
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