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Senior Software Engineer
- Microsoft Corporation (Redmond, WA)
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At Mojang Studios, the creators of Minecraft, we are on a mission to build a better world through the power of play.
Why play? Well, play is at the heart of everything we do. It’s the blocky backbone of our games, the core of our development philosophy, and even the origin of our name. From the relentless experimentation of our endlessly inspiring community to the classrooms where Minecraft has become an essential teaching tool, play is the bedrock of our existence.
We enable millions to create and play together, connect people across the globe, and foster a community that is among the most active and passionate in the world. Our community is global and incredibly diverse. When we are developing anything within our franchise, we keep this in mind. We want everyone to not only feel included in Minecraft, but also to see themselves in what we make. Our goal is for the Mojang Studios team to be as diverse as our community.
As a member of the Gameplay Systems team, you will have the unique challenge of building the systems that empower internal developers and the creator community to deliver exceptional Minecraft experiences to players across multiple platforms.
You will be a technical leader in this area and will define architecture, evaluate requirements, estimate development, and integrate high quality features into our products. Collaboration with peers in development, design, product, and quality will be key to delivering robust features on a predictable schedule.
Successful candidates will be able to identify opportunities for improvement and guide other engineers to deliver quality features while helping build a healthy culture for the team.
In the end, it’s the people of Mojang Studios that make this place truly special. When you join, you’ll find yourself in the company of incredibly bright, warm, and creative individuals – all united and working toward a single goal. Come help us reach it.
Microsoft’s mission is to empower every person and every organization on the planet to achieve more. As employees, we come together with a growth mindset, innovate to empower others and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.
Responsibilities
+ Build a deep understanding of customer needs to inform design and implementation decisions.
+ Drivetechnical discussions, design, implementation,testing, and iteration on new and existing systems leading to maintainable high-quality code.
+ Lead by example and mentor other engineers, fostering a collaborative, high-performing team focused on quality.
+ Take an active part in the tech strategy for your area and advocate great engineering practices as well as continuous improvement.
+ Communicate effectively to achieve successful outcomes through collaboration across disciplines.
+ Embody our Culture (https://careers.microsoft.com/v2/global/en/culture) & Values (https://www.microsoft.com/en-us/about/corporate-values)
Qualifications
Required Qualifications:
+ Bachelor's Degree in Computer Science or related technical field AND 4+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, JavaScript, or Python
+ OR equivalent experience.
+ 4+ years of experience developing games, game technologies or enterprise technologies in C++ with an understanding of the architecture of modern component-based game engines **.**
Preferred Qualifications:
+ Proficient programming and debugging knowledge with the ability to quickly prototype, iterate, and take initiative to drive progress.
+ A teammember that's eager to reach goals in a collaborative manner.
+ Effective software engineering practices and the ability to model and mentor others to achieve them.
+ Clear and articulate communication and leadership skills.
Software Engineering IC4 - The typical base pay range for this role across the U.S. is USD $119,800 - $234,700 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $158,400 - $258,000 per year.
Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here: https://careers.microsoft.com/us/en/us-corporate-pay
Microsoft will accept applications for the role until November 10th, 2025.
\#mojangjobs #gamingjobs
Microsoft is an equal opportunity employer. Consistent with applicable law, all qualified applicants will receive consideration for employment without regard to age, ancestry, citizenship, color, family or medical care leave, gender identity or expression, genetic information, immigration status, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran or military status, race, ethnicity, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable local laws, regulations and ordinances. If you need assistance and/or a reasonable accommodation due to a disability during the application process, read more about requesting accommodations (https://careers.microsoft.com/v2/global/en/accessibility.html) .
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