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Software Engineer II
- Microsoft Corporation (Redmond, WA)
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Accelerators like GPUs and NPUs power a vast array of important technologies, from the AI/ML advances we see every day in the headlines to streaming infrastructure, virtualizing the desktop, and rendering 3D for movies and games.
Our team is responsible for the kernel components at the heart of graphics and compute device support in Windows. We drive the evolution of the Windows Display Driver Model (WDDM) and the Microsoft Compute Driver Model (MCDM), and we own a large breadth of functionality that enables heterogenous compute on accelerators such as GPUs and NPUs in the Windows ecosystem. We’re responsible for accelerator technologies such as scheduling, memory management, and virtualization both for cloud and client environments (including our Linux support through WSL), along with much more. Our team has partnerships with teams across Microsoft, including Azure, Xbox, and Surface and with our Independent Hardware Vendor (IHV) partners such as AMD, Intel, NVIDIA, Qualcomm and more. We are at the forefront of this field and are an active participant in evolving the role of GPUs and other compute devices in our ever-growing ecosystem.
We’re looking for a **Software Engineer II** who is passionate about OS internals and heterogenous compute technology generally, to help develop new content and workload management features to support this quickly evolving field. Candidates should have good quality habits, good understanding of OS internals, debugging skills, and enjoy challenging investigations.
Microsoft’s mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.
Responsibilities
+ Works with appropriate stakeholders to determine user requirements for a set of features.
+ Contributes to the identification of dependencies, and the development of design documents for a product area with little oversight.
+ Creates and implements code for a product, service, or feature, reusing code as applicable.
+ Contributes to efforts to break down larger work items into smaller work items and provides estimation.
+ Acts as a Designated Responsible Individual (DRI) working on-call to monitor system/product feature/service for degradation, downtime, or interruptions and gains approval to restore system/product/service for simple problems.
+ Remains current in skills by investing time and effort into staying abreast of current developments that will improve the availability, reliability, efficiency, observability, and performance of products while also driving consistency in monitoring and operations at scale.
Other
+ Embody our Culture (https://www.microsoft.com/en-us/about/corporate-values) and Values (https://careers.microsoft.com/us/en/culture)
Qualifications
Required Qualifications** **:
+ Bachelor's Degree in Computer Science or related technical field AND 2+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, JavaScript, or Python
+ OR equivalent experience.
+ 1+ year of hands-on experience with **OS fundamentals** (Kernel mode development, device drivers, system management, algorithms for memory management or scheduling)
**Other Requirements** :Ability to meet Microsoft, customer and/or government security screening requirements are required for this role. These requirements include but are not limited to the following specialized security screenings:
+ **Microsoft Cloud Background Check** : This position will be required to pass the Microsoft Cloud background check upon hire/transfer and every two years thereafter.
Preferred Qualifications :
+ Bachelor's Degree in Computer Science or related technical field AND 4+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, JavaScript, or Python
+ OR Master's Degree in Computer Science or related technical field AND 2+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, JavaScript, or Python
+ Awareness of WDDM and MCDM driver models.
Software Engineering IC3 - The typical base pay range for this role across the U.S. is USD $100,600 - $199,000 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $131,400 - $215,400 per year.
Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here: https://careers.microsoft.com/us/en/us-corporate-pay
Microsoft will accept applications for the role until November 12th, 2025.
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Microsoft is an equal opportunity employer. Consistent with applicable law, all qualified applicants will receive consideration for employment without regard to age, ancestry, citizenship, color, family or medical care leave, gender identity or expression, genetic information, immigration status, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran or military status, race, ethnicity, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable local laws, regulations and ordinances. If you need assistance and/or a reasonable accommodation due to a disability during the application process, read more about requesting accommodations (https://careers.microsoft.com/v2/global/en/accessibility.html) .
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