- The Walt Disney Company (San Francisco, CA)
- …minimum of 3 shipped/released AAA titles as a Lead artist. + Expertise in Maya rigging techniques and experience with being responsible for supporting animation ... animation. + Advanced working knowledge of all the DCC standard software ( Maya , 3Ds Max, ZBrush, Photoshop, Substance Tools) and end-to-end content creation… more
- Insight Global (Los Angeles, CA)
- …understanding of rigs and how to problem solve and troubleshoot issues related to rigging - Knowledge with Maya - Experience creating industry leading, key-frame ... animation for more than one industry, ie, vfx, film, games or real-time applications (not just film). - Experience working within distributed/remote team environment and/or animation vendors - Proficiency in Motion Capture Animation in Motionbuilder, Unity and… more
- Insight Global (Los Angeles, CA)
- …Experience with game/real-time profiling and optimization techniques Portfolio showcasing character rigging experience in a DCC (eg Maya ) Experience working ... with version control systems (Git, Perforce, etc.) Problem-solving skills - understanding the underlying technology and tools necessary to power an advanced avatar system Experience shipping products with stringent runtime performance constraints, such as… more
- The Walt Disney Company (San Francisco, CA)
- …standards of the department. The successful candidate will use expertise in Python and Maya Mel scripting to help automate workflows in Maya , manage technical ... Pipeline Support** + Proficient in Python and experienced in Maya scripting such as MEL, cmds, and PyMEL. Able...CG asset building methodologies. + Solid modeling, texturing and rigging experience. + Proficiency in Linux. + Experience with… more
- Publicis Groupe (Los Angeles, CA)
- …technical leadership with deep hands-on coding in Python, Unreal Engine, and Maya environments. The ideal candidate will help evolve our pipeline infrastructure, ... interactive content, and animation. + Extend and maintain Python toolsets for Maya (PyMel) and Unreal Engine environments. Automation & Optimization + Develop… more
- Insight Global (Redmond, WA)
- …with Unreal Engine 5, including extensive work on 3D asset pipelines, rigging , texturing, and lighting. - 3-5+ years of professional experience in real-time ... - Professional experience in 3D modeling and asset creation software like Maya , Blender, Substance, ZBrush, Houdini, Photoshop, etc. - Minimum 3 years developing… more
- The Walt Disney Company (Glendale, CA)
- …to ensure the translation of the creative team's vision into modeling, rigging , surfacing, lighting, and effects both creatively and technically. The CG Supervisor ... CG assets. + Oversees the development of CG assets like characters, rigging , lighting set-ups, environments, and effects. + Partner with the Animation Service… more
- Amazon (Seattle, WA)
- …Generalist specializing in Cinema 4D and Houdini - with strong skills in modeling, rigging , and materials - to help create 1:1 digital twins of Amazon products for ... use in product envisioning films and launch events. Maya experience is a plus but not required. While...Cinema 4D and Houdini - Skills in 3D modeling, rigging , and material creation - Experience preparing CAD data… more
- Ford Motor Company (Dearborn, MI)
- …or engineering experience + Knowledge of 3D modelling, texturing, lighting, shaders, rigging , material replication, and rendering + Knowledge of Unreal + Experience ... in one or more 3D modeling tools: Maya , Blender, 3DSMax, Photoshop, V-Ray, etc. + Team-based software development, troubleshooting, and deployment + Extended Reality… more
- Red Games Co. (Salt Lake City, UT)
- …anticipation, etc.). + Proficiency in 3D animation software such as Unity Animator, Maya , and Blender. + Familiarity with Unity or Unreal Engine animation pipelines. ... Have + Experience animating quadrupedal animals (specifically felines) + Knowledge of rigging and skinning characters. + 3D modeling or texturing experience. +… more