• AR Subsystem Performance

    Meta (San Diego, CA)
    …proof of concepts for workloads and other significant demands. **Required Skills:** AR Subsystem Performance Architect , Reality Labs Silicon ... and collaborate with IP architects and execution engineers to architect subsystems that are SW usable, performant and power...pre/post silicon platforms 5. Lead analysis and configuration of subsystem caches for optimal performance 6. Drive… more
    Meta (07/02/25)
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  • AR Subsystem Architect Lead

    Meta (Sunnyvale, CA)
    **Summary:** As a Subsystem Architect at Reality Labs Silicon team, you will lead subsystem level requirement definition on upcoming AR/VR products. You ... a highly cross-functional environment, delivering on challenging demands. **Required Skills:** AR Subsystem Architect Lead Responsibilities: 1. Own subsystem more
    Meta (05/24/25)
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  • AR System Power and Performance

    Meta (Sunnyvale, CA)
    **Summary:** As a System Power and Performance Architect at Reality Labs, you will lead system level power and performance modeling and requirement ... into a high-volume consumer product. **Required Skills:** AR System Power and Performance Architect Responsibilities: 1. Own system power consumption modeling,… more
    Meta (06/25/25)
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  • Hardware Systems Architect

    Meta (San Diego, CA)
    …are seeking a highly skilled Hardware Systems Engineer to join our team at Meta Reality Labs. As a key member of the hardware systems engineering team, you will be ... and product architectures aimed at pushing the state-of-the-art consumer mixed reality systems. In this role, you will collaborate with cross-functional teams… more
    Meta (06/25/25)
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  • Graphics ASICS Hardware Design Engineer (San…

    Qualcomm (San Diego, CA)
    …GPU for Qualcomm Snapdragon compute platforms across the best of the smartphones, the performance of Windows PCs and Chromebooks, virtual reality and augmented ... across all levels. **What you will be doing** : Micro- architect and design RTL for blocks and modules of...Adreno GPU architecture across shader processing, graphics pipelines, memory subsystem and interconnect, and power and system level design… more
    Qualcomm (07/04/25)
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