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  • Technical Artist - EBC Tech Demos

    NVIDIA (Santa Clara, CA)



    Apply Now

    NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It’s a unique legacy of innovation that’s fueled by phenomenal technology—and amazing people. Today, we’re tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world.

     

    NVIDIA is seeking a collaborative and resourceful Technical Artist / 3D Pipeline Generalist to join our Executive Briefing Center (EBC) and Events Demo Content team. In this role, you will partner with diverse teams to create engaging visualizations that demonstrate how NVIDIA technology empowers customers to overcome complex challenges. You will help design immersive digital twins for events and keynote presentations , supporting innovative demonstrations and impactful storytelling. This is a unique opportunity to blend creativity, technology, and education in a dynamic environment.

    What you’ll be doing:

    + Develop real-time digital twins for NVIDIA exhibition areas at tier one events by working closely with internal teams and external partners.

    + Accelerate the creation of physical event environments through digital twin technology, building efficient workflows, prefab libraries, and processes for rapid iteration and high physical accuracy.

    + Collaborate with a wide variety of internal and external roles (creative directors, editors, technical artists, research scientists, engineers and marketing) to produce educational and visually compelling technology demonstrations and cinematic visualizations.

    + Translate complex technical concepts into clear visual narratives, ensuring creative goals align with technical requirements.

    + Prototype and optimize 3D pipelines by processing, organizing, and rendering data from various sources and formats, delivering high-quality outputs for real-time and offline applications.

    + Support live demonstrations by running, testing, and troubleshooting real-time demos in both lab and event settings, proactively identifying and addressing issues to ensure stability and compatibility.

    + Document and share clear and actionable demo guidelines for both technical and non-technical audiences.

    + Continuously explore new technologies to assess their potential for demonstration purposes.

    What we need to see:

    + Bachelor’s or Master’s degree (or equivalent experience)

    + 8+ years in architectural, product, scientific visualization, games, VFX, feature films, animation, or related fields.

    + Strong sense of visual storytelling and aesthetics

    + Broad 3D generalist skills, including shading, lighting, animation, and rendering for various platforms, using SideFX Houdini, Autodesk Maya, 3ds Max, Blender, or Cinema 4D.

    + Hands-on experience creating real-time experiences using tools like Unreal Engine, Unity, Touch Designer, Notch

    + Proven ability to develop content pipelines, including asset optimization, scene organization, asset libraries, I/O and handover procedures, and version control.

    + Familiarity with USD and its use in 3D workflows.

    + Ability to work independently, prioritize tasks, and solve problems proactively in a fast-paced, team-oriented environment.

    Ways to stand out from the crowd:

    + Experience in architectural visualization or event production, including physical model fabrication. Proficiency with CAD tools such as Autodesk AutoCAD, Revit, Vectorworks

    + A strong portfolio - please provide links to work samples or showreel.

    + Knowledge of appearance capture and acquisition techniques.

    + Experience developing automated and procedural workflows using scripting (e.g., Python) or graph based tooling to streamline asset processing and content delivery.

    + Enthusiasm for integrating new technologies, including AI, into creative workflows.

     

    #LI-Hybrid

     

    The base salary range is 156,000 USD - 235,750 USD. Your base salary will be determined based on your location, experience, and the pay of employees in similar positions.

     

    You will also be eligible for equity and benefits (https://www.nvidia.com/en-us/benefits/) . NVIDIA accepts applications on an ongoing basis.

     

    NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

     


    Apply Now



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