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CG Supervisor - Series
- Sony Pictures Entertainment (Los Angeles, CA)
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CG Supervisor - Series
Los Angeles, California, United States
Sony Pictures Animation is seeking an experienced CG Supervisor for an unannounced CG series. The CG Supervisor oversees the technical and aesthetic aspects of production, collaborating with creative and technical support teams to ensure quality standards are met within budget and schedule parameters.
This role utilizes technical knowledge to execute the production’s creative vision, working closely with Creative Leadership and reporting to the Supervising Producer. The CG Supervisor facilitates clear communication and establishes effective workflows between Sony Pictures Animation and our vendor studios.
Sony Pictures Animation is an animation studio based in Los Angeles, California, creating both feature animation and animated series with artists from around the world. We pride ourselves on empowering filmmakers to lead the creative process and allowing the hand of the artist to be truly felt, with the goal of producing bold and innovative visual storytelling!
Responsibilities:
+ Assess the technical and aesthetic content of each episode from script to animatic and inform Producers of any concerns
+ Participates in all preproduction meetings as requested. Reviews scripts and story animatics and works with production to find creative solutions to production challenges
+ Ensure that the highest quality of production is achieved within the allotted budget and schedule. Is aware of show parameters and collaborates with production on achieving solutions to stay within them
+ Works with production to review and approve internal design breakdowns, internal CG art team assignments, and schedule and vendor asset bids
+ Occasionally work hands-on with CG Assets for what the Design Team/ Production Team & Vendors may require
+ Problem solve CG asset work (model, rig, texture, light, comp), in particular assets that the vendor finds challenging
+ Works with production to review and respond to vendor complexity feedback at the animatic stage
+ Advise and support the Producers to ensure that the highest quality of animation is being achieved within the schedule
+ Work closely with the Producers to make sure the production is produced within the protocols and procedures of the studio’s production pipeline
+ Understands the vendor pipeline and advises production and creatives on the standard processes for working within it
+ Attends vendor meetings and launches as requested.
+ Works with other CG art leads to create documentation and standard processes guides for vendor studios
+ Reviews all vendor asset deliveries, oversees notes and feedback to the vendor studio.
+ Reviews other shot production deliveries as needed and can provide notes and feedback if requested by production
+ Collaborate with Production Management to ensure the technical and creative team is meeting schedule
+ Communicate any concerns proactively to the Supervising Producer, Line Producer, and/or Production Manager
+ Technically and aesthetically interpret the Executive Producer, Supervising Producer, and Production Designer’s asset vision to the team, as predicted by the show’s pipeline
+ Resolve the most efficient way to expedite the production of the show, both internally and at vendor studios
Qualifications:
+ The CG Supervisor must have an expert level knowledge and experience both hands on in CG asset creation, and shot work. Since the CG Supe will be advising vendor studios on how to address various aspects of the pipeline, the CG sup must be able to have the knowledge and forward thinking to fill in the gaps at any given stage of production.
+ Previous supervisor experience on an animated feature film, TV series, or game preferred
+ Previous experience providing technical support and training to production teams as needed
+ Proven knowledge of all facets of the animation process
+ Proven leadership and communication skills
+ Ability to multitask and work well under pressure
+ Ability to balance the work of multiple episodes of material across all stages of production
+ Knowledge of or ability to learn applicable design software and hardware
+ Proven recent hands-on experience in multiple disciplines of the CG Pipeline, Assets (Model, Texture, RiG), Animation, Lighting, Comp.
+ Bonus if the candidate has the ability to write simple code.
+ Promote a positive and productive work environment and lead collaboratively across departments and within the facility!
The anticipated base salary for this position is $3,200/week to $3,400/week. This role qualifies for benefits pursuant to the collective bargaining agreement. The actual salary offered will depend on a variety of factors.
To apply, please include a resume and a link to your portfolio. Please make sure to include any passwords to your work in your cover letter and/or in your resume.
_Sony Pictures Animation is an equal opportunity employer. We evaluate qualified applicants without regard to race, color, religion, sex, national origin, disability, veteran status, age, sexual orientation, gender identity, or other protected characteristics._
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